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    posted a message on League SBC timeline.

    This is all guess work.


    League SBCs are usually released every 3 weeks I think?

     

    We had a delay of one week due to Black Friday etc.

     

    Do people expect the next league SBC to be 3 weeks from the last one (the week after Black Friday), or could we expect a league SBC this Friday?

    (Maybe ot because of FUTMAS starting? But I am sure a league SBC dropped the same time as a promotion earlier on in the FUT18 calendar?)

     

    I am wondering if they will try and stick to the original 3 week release schedule, because it was delayed a week, we could see the next league SBCs after two weeks, rather than three, this would then mean the original 'schedule' has been caught up.

     

    Any thoughts/input?

    Posted in: General Discussion
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    posted a message on Danny Rose vs Alaba

    Great thread folks, really appreciate it.

    I have Rose, have often thought about Sandro/Alaba.

    Probably going to try 84 rated Ashley Young next, but am a little worried about the workrates and strength a little, but to be honest, Young 84 is such an improved card, he rivals or surpasses Rose in every area (almost).

    Surely that 5 strength difference won't prove that important and is counter balanced by the fact he is much more of a complete player?

     

    Anyone tried 84 Young yet?

    His stats are fantastic, he isn't far off being in Gullit gang?! (his 74 physical is the only 'core stat' not over 80).

     

    Also, he is very cheap due to so many packs being opened this week, I'd expect his card to be 100k, but it has been driven down in price as I assume he has been packed so often.

     

    Surely Young is a fantastically priced alternative to Alaba and Sandro? Are either of those 'that much better' than Young?

    I assumed they may go down in price a bit now that this 84 Young card is out, but doesn't seem like it.

     

    I run 81 Young in my second team, he doesn't feel any better than Rose, so I left Rose in my first team, he is too OP in my opinion.

    EDIT - This 81 Young I run is the untradeable one from one of the 'Flash SBCs' that came out... so cannot sell him.

    Wouldn't have picked him up if it wasn't for that SBC. He ended up costing me under 10k to have untradeable and a premier league IF is always useful for SBCs, like POTM etc.

    Posted in: General Discussion
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    posted a message on That One Game in Squad Battles
    Quote from futhead_LoveyPSU >>
    UQuote from blue_eddie >>
    Maybe if you select 'legendary' it updates all the opponents team to estimated card values, e.g. a bronze player on legendary mode with full chemistry could go from 62 rated to 85 rated? With the modifiers in place.
     
    (Not "shooting the messenger," but...)
    If this is what happens, it's precisely what I keep saying shouldn't happen. What's the point of having Gold/Silver/Bronze and ratings on cards if they can play like a card 20 rating points higher? If you can buy a Yoon Bit Garam and have him play like Pogba in-game, why would anyone ever buy Pogba? If that's the limitation from a human perspective, changing that limitation for the CPU is flat-out bullshit.
    Here's how I think EA needs to make difficulty apply in-game (percentages are just shown as an example).
    Ultimate: 100% of player attribute ratings + whatever
    Legendary: 100% MAX
    World Class: 90%
    Professional: 80%
    Semi-Pro: 60%
    Amateur: 40%
    Beginner: 20%
    Now, if you want to add Chemistry Style Card to get boosts from those numbers, so be it. We can debate whether or not the Chemistry boosts are ridiculous or not later on.
     I don't disagree with what you've said, or what anyone on here says.
    It is the inconsistency that drives us all mad.
     
    Your method of how things should work is sensible, pretty good, no arguments - it's great.
    However, if there was a cap, the absolute 'best' players would all probably win 10-0 every game.
    There needs to be something to split some of these up, which is the random rubbish along with bronze players playing as 85 rated players.
     
    If EA want to close this argument off, they can just take 'gold teams' or better into SBs...
    E.G. No more bronze/silver players, ensure all teams in SBs have full chemistry.
    Problem is, how can they cater for 'all levels of player' - yes - agree, they can use your % chart above. Very sensible and logcal.
    The problem is, there is too much we 'dont know' about what goes on as there is no transparency.
    EA have created their own beast with SBs.... people are so good at Fifa these days, how can you make a CPU/AI that is challenging.
    They must keep it challenging due to the rewards - it was a huge risk for them to bring in so many rewards for 'playing the game'. Before SBs and FUT Champs, the only way to get huge amounts of coins was to buy Fifa Points or trade, or use 'black market stuff' like buying coins.
    EA haven't worked on 'single player' modes for FUT for ages and are behind on this for sure. However, at least they offer something outside of 'Seasons' and 'FUT Champs'.
    Let's face it, when this came out, we were all very happy with it as a game mode, yet a few months in, it has become a bit tireless and dull with random stuff going on, but when people have 'super teams' - how can EA actually keep it organised/structured?
    Don't get me wrong, it is their beast, their problem and they should answer to it.
     
    The simple fact is, they don't know how to maintain something that is so new in FUT. it has taken them years to get the transfer market working the way it is.
    I always bring up the 'chemgate' example - that proves the game fundementally was screwed for at least 2 years (with non day one cards).
    If they have that bad a bug/issue in their game, how can we prove there isn't something as huge as this in SBs... let's face it, SBs are in their absolute infancy and could have a whole host of bugs/glitches.
    We are beta testing SBs at the moment, no doubt about it, bear in mind it never existed before this year, it was never in a beta, was it? (I don't know, I wasn't involved in the beta test).
    It will probably get revamped next year.
     
    It wouldn't be surprised if a lot of stuff is 'randomly programmed in' (whether intentional or not) to just buy EA time to develop it to be a better level.
    I just want EA to be staight with us, but it will never happen!
     
    On the other note, no - bronze players should never play like Pogba, but if they include them in SBs, they have to make it 'hard enough' even for the professionals, the only way to do this is to include a game mode hard enough where these bronze players do play 'this well' in game, hence 'Legendary' and 'Ultimate' game modes.
    If I think back to the beginning of SBs... I think about how strong some of the sides were compared to my 50k budget side (which was decent at the start).
    There were of course more bronze/silver sides too.
    I always thought.... I can't wait to have a super team to play against these other SB super teams, and I will end up with a better team, however... I kept thinking about it and realised the teams you face in SBs should also improve as time goes on, as they are community teams, the communitie's teams should also improve.
    I assumed at this point in the game, we wouldn't see anymore SB teams with bronze and silver players in them.
    Yet we do, now why is that?
     
    I guess EA are trying to provide good games for everyone, e.g. if you just started playing FUT, you may have a very weak team, so you wouldn't want to be playing against Ronaldo and all icon teams every game. So they must include bronze/silver teams for these people.
     
    Now we are 3 months into FUT, there are too many players at different stages in the game, they need to split teams up, e.g. like a tier system.
    When you start your SBs week... you choose tier1, tier2 or tier3. Tier1 never includes bronze/silver teams etc, the other tiers could do.
    The harder the teams you play the more points you get.
    Maybe even do different 'reward tiers' - so only players in each tier go against each other for points.
    I guess you could have 'squad rating limits' for each tiers if it helps stop people using super teams in lower tiers, but as the rewards are worse this would not benefit anyone anyway.
    Yes, I know if you do this, the players who are behind, have no chance of catching up, as their rewards will be less, but this is the same with weekend league anyway.
    Top 100 players pull further away than everyone else as each week goes by due to prizes.
    Same with elite players pulling away from gold and so on down the tiers...
     
     
    Posted in: General Discussion
  • 0

    posted a message on That One Game in Squad Battles
    Quote from futhead_jhad >>
    Quote from MJELEB >>

    Where it says 'SB uses your opponent's chemistry...'  Doesn't that mean that if your opponent has 50 chemistry then your team plays on 50 chemistry?  Otherwise, why would they need to write anything?  They wouldn't write 'SB uses your opponent's players...'.  We all know what chemistry is and would always assume that chemistry is being used so I can only think the reason those shit chemistry games are harder sometimes is that you're using their chemistry.

     

     

     No, I think it's just poorly written.  Those low-rated off-chem teams are far and away the easiest games, at least that's been my experience.  I notice no impairment of my squad.  For me, the hardest games are always the highest rated teams, regardless of chemistry.  Really makes me question the importance of chemistry.  As for the bs, I think that's just part of playing on the higher difficulty levels.  You have to accept it.  I mean, we are playing the AI, so seems logical that to make it harder, the other team gets boosted and/or calls are going to go their way.  Definitely frustrating though to watch your ST get blasted from behind in the box with no call and stupid Allan Smith complementing the "quality tackle"...
     Personally, I expect the highest rated teams I come up against (regardless of chemistry) to be the hardest.
    Bear in mind folks, as you all probably know, works something like this....
    (I am just using my memory, so this may not be exact/precise, as I first read this about chemistry years ago for Fifa 14 and 15).
    Individual player chemistry is most important, but total team chemistry does impact it to a degree.
    Individual player chemistry:
    Under 4 - player suffers from  substancially lower stats than what is on the base card.
    4 - card runs with base stats on card (or is it 5 that runs with basic stats?)
    6+ player has some form of bonus.
     
    So realistically, unless a player is on under 4 chemistry, they will run at 'base card stats' - throw in 'legendary mode' and they will perform pretty well and be capable of a lot of amazing things in game.
    If it is Ronaldo/Messi/Icons (icons will of course only suffer lower chemistry if out of position if they link to anyone) they will still be very effective in game, let's face it, Ronaldo is constantly used on 8 chemistry at ST position (the LF position card) and people don't even notice the difference, chemistry only gives a player 'that edge' in my opinion.
    Don't get me wrong, going from 4 chemistry to 10 chemistry I expect an effect, but it is gradual steps between the two figures, base cards/values/stats are still more important than chemistry, a player can still peform on lower chemistry for sure.
     
     
    So if you throw Ronaldo into the opposition on 4 chemistry, but on 'Legendary' mode, surely he will actually still perform 'above' his base card values due to the higher graphs that EA advise the opposition will get because it is on legendary mode?
    So any Ronaldo card on good chemistry on 'Legendary Mode' probably ends up performing as a 99 in game rated card. Same with probably 80% of icons? (Most already have 90 rated, especially if they are prime icons, so going from 90 to 99 is possible easily with the modifiers of chemistry and legendary mode improvement to the cards).
     
    I seem to win a lot of games on Legendary now... but I am sure it is not as easy to manipulate as it used to be, I never use skill moves, so I don't abuse the 'drag back' - I think the only thing I know works regularly is running down the ring and 'cutting inside/back' manually without using a skill move, the CPU never manages to stop in time and I run inside to help create a chance.
    Also, my team is a lot stronger than it used to be, I expect Legendary to get easier if my team improves (unless it is against a team full of Ronaldo and icons lol).
     
    Still, despite the fact 'chemistry should work in a certain way' - all of the above might be roughly accurate, but it just doesnt 'seem to apply' a lot of the time.
     
    EA seem to be the master of bad communication, that wording on SBs is absolutely diabolocial, I cannot believe for a second that the opponents chemistry impacts your own chemistry, but I would never put it past EA with anything.
    Still, how can they poorly word something when they are a multi million/billion pound/dollar/whatever currency company?!
    This is wording that is IN THE FINISHED GAME.
    I mean for goodness sake?
    It is just is just sloppy, surely they can get an admin assistant in to check this or game content before it goes into the game, or something? Maybe utilize technology?! Smile w/ teeth
    Anyway, mini rant over.
     
    Just bear this in mind, before this year I rarely played single player mode on 'world class' - I just played online in FUT Champs.
    You look at SBs and they say like 7% of the community should finish in 'elite' level for SB rank/rewards.
    This not much, (unless they refer to only 'active players' - but even then... it still isn't much).
    Legendary is supposed to be hard, but people are getting so good at Fifa and can build such amazing teams... surely EA have to do something? I don't agree with inconsistent rubbish going on, but whatever they do with SBs, people will manipulate the CPU/AI behaviour and try to get the best rewards possible.
    If you play a game on 'legendary' - I am sure it will end up as more 'challenging than fun' - which it sounds like is the end result for a lot of us.
    Frustration etc.
    Maybe I am just trying to rationalise it, but failing miserably?
    Anyway, I generally find any OP players in a team, with full chemistry can be difficult to beat.
    Any top rate team with top draw players, regardless of chemistry can also be difficult to beat.
    Then again, I sometimes beat the above two team types easily with no struggle at all. My playstyle doesn't change that much from game to game.
     
    The game can be very random and is inconsistent, I assume each team you face has a 'consistency rating' too.
    Sometimes I play a 'half bronze team' and fail to dominate them and struggle to get the win, this is what bothers me. Still, I guess if you play any team on 'Legendary' difficulty, anything is possible from any player, apart from Ultimate level, this is the hardest level in Fifa and isn't expected to be played by half the community, only the 'best' players I assume, so we can't really complain, we are 5% of the community, if that.
     
    Sometimes I build up a 3-0 lead but then seem to concede two goals from nowhere, I am sure it is EA changing the sliders, or doing something to make it more interesting. Not for my enjoyment though Confused
    But then, on legendary, for the charts/graphs/meters you see before game, if the opponents are playing well above their 'normal levels' - what does this equate to, a +10 per based card rating on each card? Probably something similar.
    Ultimate level is ridiculous and I think all cards go up to 99 or something similiar, people have mentioned this on here before.
    Nep from Youtube I think even said 'the players/squad rating/chemistry of the opponent doesn't even matter if you select ultimate difficulty' - which says it all.
     
    I think most of us would actually prefer playing 'online' to playing SBs - but people seem to lose sight of most things except rewards.
    If you get tons of random rubbish going on against CPU/AI, surely you'd rather play against real humans and have a varied challenge.
     
    Still, the packs are what drives this mode, let's face it, you get roughly the same rewards as online seasons (if yoy hit division 3 probably) but you get decent packs thrown in too, which add the real value.
    I say all this, I still try and get a gold2 finish each week in SBs as well as playing weekend league, but this will stop by January. It just consumes too much time.
     
    EA as usual let us down on the communication side, e.g. Surely they could modify the 'individual card values' based on 'real world'.
     
    E.G. Ronaldo on low chemistry (e.g. 3) could change the values and the Ronaldo card could display as '90 rated card' instead of 94 in reality?
    Maybe if you select 'legendary' it updates all the opponents team to estimated card values, e.g. a bronze player on legendary mode with full chemistry could go from 62 rated to 85 rated? With the modifiers in place.
     
    Still, as mentioned, communication is usually always awful from EA, so they won't be open about something like this.
    Even if they were, we'd probably still have more to go back and moan/complain about, as we would say it is even more inconsistent.
    I still don't like 'being in the dark' though, if they tell us how the game works, surely we can simply 'like it or lump it' and just get on with it, being fully aware of what is going on?
    That way, we know all the facts and cannot say we are unaware' we know what game we are playing, how it works and can make our own decision, I guess this would lose EA money though for sure, so it's a no brainer for them, keep them in the dark and let the money keep on flooding in.
    Posted in: General Discussion
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    posted a message on What To Do With This Squad While I Save Up For Ronaldo

    I can't see a lot of better options, unless you wanted to do a 'prime icon' to benefit from chemistry, but probably not worth it, at least at the moment.

     

    Probably just stating to obvious, but the sticking point for chemistry is of course Suarez. His nationality makes linking him difficult, surely there are other options?

     

    What about Iniesta's IF LM card being used to get a strong link and then moving him to CAM in game?

    Then again, this isn't helping much, because there are not tons of RM/RW/RF options either.

     

    So moving on from this... I think a 'decent option' could be this?

    I can't bear to see Bale benched TBH! Smile

     

    Ok, since writing the above, I can't come up with anything good for chemistry.

     

    http://www.futhead.com/18/squads/2025817/

     

    Personally I think Bailly and Valencia are great value, Alex Sandro is decent too, but difficult to fit him in.
    Cannot fit Nainggolan in on full chemistry, even if using same nationality Carrasco Confused

    Sorry dude.

     

    http://www.futhead.com/18/squads/2025817/

     

    Posted in: General Discussion
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    posted a message on Prime SBC's

    Some of my expeirence:

     

    I did Rui Costa earlier on, I played him at CM, he wasn't great - was ok, but no better than a non icon CM that costs a tenth of the price probably.

    At CAM he does make a valid contribution for his price.

    I also did the Petit icon SBC, but that probably wasn't worth it, I did 4 out of the 8, one of those being the 87 rated SBC that cost me 200k odd at the time (I used scream cards the first time they were boosted). After doing half of them, I just ended up grinding to finish it, but I wish I'd never have started it to be honest. It is a solid card, but not worth over a million coins! Coins could have been far better spent elsewhere.,

     

    I notice all the Icon SBCs have dipped slightly in price due to there being so many pack offers recently for TOTGS.

     

    I wonder if there will be SBCs during Christmas to try and stabalise prices.

     

    I think Rui Costa is worth doing if you want to use him in a hybrid and his 'icon links to everyone/anyone' are useful.

    If not, I'd probably recommend people go for De Bruyne if they run premier league. Eriksen maybe?

     

    As many say on here, the prime icons will be surpassed by other players as time goes on, e.g. IFs, special cards. You may not want to be left with an untradeable icon like this later on.

     

    However, you do have the option of using him to submit to other icon SBCs if all else fails... so he does always hold some value.

     

    Currently I use him in this:

     

    http://www.futhead.com/18/squads/2025775/

     

    I switch in game to:

     

    http://www.futhead.com/18/squads/2025817/

     

     

    I also have 86 rated ST Salah (Fut Champs Red Monthly Reward).

    But I am not impressed with him, part of the idea was to run him at ST with strong link to Mane, then to have strong link from Petit to Alessandrini for full chemistry.

     

    Salah 86 ends up as a 'super sub' which is ridiculous, if the game is not going well, I bring Salah on for Bakayoko or Hererra and put Salah into CAM and bring Rui Costa back as Right CM. This sometimes helps, I feel Rui Costa's strength means he can almost play anywhere, but not for full effectiveness.

    I also have Christiansen's POTY card which is my CM sub - who comes on for the other player out of Hererra or Bakayoko who isn't replaced by Salah.

     

    I just don't feel Salah is good enough, he is very, very weak and his weak foot is 2 star, which is awful.

    I actually prefer Alessandrini to 86 Salah. He is stronger and has a far better WF.

     

    It's a huge disappointment that Salah card.

    I sort of hope Salah gets POTM and you need to turn in a 'special card' to get him, I would definitely trade in that 86 ST card for an 88 RW card, but I doubt that will happen.

     

    I am not sure what to do with my team now, as I only finished Petit the other day, it didn't help my performance in the weekend league, the team doesn't seem balanced enough, need a strong CM with M/H workrates I think, Gueye isn't good enough, I may try Kante again, he could work in that team.

    Should improve Rudiger or Rose, but only have 80k, so this week's 'gold2' rewards will end up going into Kante if I want him, I'll be lucky to afford him though.

     

     SBC Quaresma is my final substitute if it goes to extra time, he comes on for Petit, as Petit's H/H workrates mean his stamina starts to dip by the time I am halfway through extra time. Quaresma is also slightly better at penalties, but not a huge amount.

     

     

     

    Posted in: General Discussion
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    posted a message on How to maximize your pack luck?
    Quote from TioLeo1 >>
    Quote from blue_eddie >>
    Quote from TioLeo1 >>

    TOTGS is live, I saved a couple of 100k packs from rewards, packed Casemiro (sold it immediately for 238k) and 3 discard TOTGS. Also packed NIF Eriksen, those allowed me to reach Rijkaard CB

     

    BTW Rigoni is an amazing card, so I advice you to keep it, soon a youtuber will discover it and will be the next IF Alessandrini or IF Lozano

    Anyway, this is my team now.

     

     Rigoni does have great stats.
    Including 5 star weak foot and 4 star skill moves.
    However, I don't think there will be more demand than supply of this card, until it is at least out of packs, even then, I am very doubtful.
    Reason being... he was one of the PTG SBCs for an untradeable version of him, plus his card DID update, not sure if EA have done this because he was untradeable, I thought special team cards like TOTGS etc wouldn't update PTG, but it has in this case, so I assume it will for all.
    This means, anyone who has the PTG untradeable won't want the TOTGS card... plus he is low rated, so easy to pack.
    He could go up a few thousand, but I don't see him being as favourable as the other two you mention.
    Definitely a good spot though! Great card, I was thinking of investing, but don't believe the demand will be there.
    Never know though Smile
    I am going to use my PTG version to link with the MLS POtY/Diego Valeri.
     
     That's true, I also have PTG, and was waiting for the update.
    I'm not sure if many people choose that specific PTG mainly because the league.
    You are probably right about the price comparing with Alessandrini and Lozano, but if you could pick it now for almost discard, is a win win situation (especially if EA throw an SBC with TOTGS required)
    I played a couple of WL games with Valeri (ST) and Rigoni. Valeri card is actually pretty good as ST , sadly the 3 stars combo and the lack of speed does not allow the card to be a next level card
     Fair point, I picked one up, just to see what happens, only cost me minimal coins over 'quick sell' value, so not bothered about taking a loss.
     
    OTW Mbappe obviously was upgraded to 86, so OTW and PTG players do get upgrades. Quite interesting this.
    Wonder who is next...
    :)
    Posted in: General Discussion
  • 0

    posted a message on How to maximize your pack luck?
    Quote from TioLeo1 >>

    TOTGS is live, I saved a couple of 100k packs from rewards, packed Casemiro (sold it immediately for 238k) and 3 discard TOTGS. Also packed NIF Eriksen, those allowed me to reach Rijkaard CB

     

    BTW Rigoni is an amazing card, so I advice you to keep it, soon a youtuber will discover it and will be the next IF Alessandrini or IF Lozano

    Anyway, this is my team now.

     

     Rigoni does have great stats.
    Including 5 star weak foot and 4 star skill moves.
    However, I don't think there will be more demand than supply of this card, until it is at least out of packs, even then, I am very doubtful.
    Reason being... he was one of the PTG SBCs for an untradeable version of him, plus his card DID update, not sure if EA have done this because he was untradeable, I thought special team cards like TOTGS etc wouldn't update PTG, but it has in this case, so I assume it will for all.
    This means, anyone who has the PTG untradeable won't want the TOTGS card... plus he is low rated, so easy to pack.
    He could go up a few thousand, but I don't see him being as favourable as the other two you mention.
    Definitely a good spot though! Great card, I was thinking of investing, but don't believe the demand will be there.
    Never know though Smile
    I am going to use my PTG version to link with the MLS POtY/Diego Valeri.
     
    Posted in: General Discussion
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    posted a message on How to maximize your pack luck?
    Quote from MJELEB >>

    I've also done the Russian league, MM and the Hernandez Icon SBC this week and the best I got from all that was Ter Stegen.  I mean come on, one of those packs in the Icon SBC was a jumbo rare players pack!

     

    It's a good job I invest and trade or I'd be round EA's office with an AK I'm so sick of packing nothing.

     I did the Ligue 1 SBC for Cavani.
    I packed one 'board player' - aspas I think, or someone 83 rated not worth a lot.
    To be fair, the packs are nowhere near as good as last year, all these 'mini player packs' that are doing the rounds, you just don't have much chance of packing a decent player.
     
    Rare player packs, people expect a lot from them, but bear in mind tons of players get these every week from gold1 or better rewards, there are just so many 'rare gold players' that the chances of packing even a 'walkout player' are pretty slim. If you open two every week, you are bound to get one sooner or later, but even Ultimate Packs are a bit of a let down.
     
    You watch the Youtubers open 'Ultimate Packs' when there are lightening rounds, sometimes they open 10 125k ultimate packs and get nothing that has much value.
    The odds are just simply awful.
    Let's face it, packing Martial/Jesus/Mbappe is better than packing probably all 84 rated players and most 85 rated players, crazy really.
    Outside of those very expensive moderately rated OP cards, you need to pack an 86+ rated player to get any sort of decent return, or maybe an IF Smile
    I didn't make a great deal out of 'duplicates' I had for the Ligue 1 SBC, as the players didn't seem rare at all, it felt like EVERYONE over-invested.
    The second it was the Cavani reward card and not Mbappe or someone desirable, it seemed like everyone just wanted to sell for profit rather than submitting it.

    EA made most of the teams easy to submit too. Didn't seem like much price fixing at all. But I only had to buy a few cards to complete them all, as I was 90% prepared, especially with the silver teams, the others I needed weren't expensive really.
    Posted in: General Discussion
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    posted a message on Squad battle games?

    Don't use WIFI, use a wired connection if you don't already.

    Try not to play at 'peak times' when the servers are heavily loaded (ridiculous point this, you bought the game so should get a reliable experience anytime).

     

    Just hope it doesn't happen again.

     

    I had it happen five times in one week, but recently it hasn't happened, could be a one off. It sucks though Sad

    Posted in: General Discussion
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    posted a message on Squad battle games?

    There are 24 games at the weekend, as it refreshes the games every 8 hours.

    This is all 'UK/GMT' time zone below.

    So there are games at midnight Friday/Saturday morning.

    Then a refresh at 8am, a refresh at 16:00/4pm, then another refresh at midnight again.

     

    So you have tons of games to pack in to finish elite 2.

    At the current rate, I assume you will finish elite 1 if you finish all the games (and play all games on legendary and win 90% of them).

    If you play most of the games you will definitely finish elite 2.

    If you play a few of the games I assume you will end up on Elite3.

    I usually play the Monday-Friday games and 8-12 games at the weekend and easily finish Elite3. But this is playing most games on legendary, the odd couple on world class.


    To be fair, I don't usually win them all.

    I play on Xbox though, so not sure if there is a lot of difference in points.


    Good luck! Smile

    Posted in: General Discussion
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    posted a message on How to maximize your pack luck?

    Nice pull with Fernandinho, I'd have been very happy with that.

    As usual I had absolute tripe from weekly gold2. Best player was 84 Draxler and 82 and lowers...

     

    Monthlies, slightly different story, weird flag I wasn't too aware of, was worried...

     

    It was 86 Salah Striker card... worth 350k, can't really complain at all with that, is a good rating, expensive card... not a huge fan of 2 star weak foot, but crickey! Reminds me of last year packing 84 Vardy, same story, 350k value at the time of being packed. Untradeable card I will use.


    Was it possible to pack the RW/purple hero version?

     

    Either way, I am over the moon I've packed the best version of the card probably, even more effective (until he gets another IF) than the OTW card.

    So madness, crazy pack luck.


    I was hoping for Pogba or even Fernandinho... but Salah will do the job, strong link to Mane.

     

    Can I really complain, certainly not!!!

     

    Happy days, he will slot into my team.

    Just need to get over the '2 star weak foot' issue Confused lol.

     

    Posted in: General Discussion
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    posted a message on How to maximize your pack luck?

    Obviously I'd probably like Griezmann or Son more than anyone else there.

    Any CM/CDM would be great, literally anything 84 rated or above.

     

     

    Hang on, what am I saying - I finished gold1, I will get 5 red cards, no chance of anything decent I am sure - lol Smile

     

    IF Talisca would be ok, as I run him in my second team with a strong link to Quaresma and I could re-coup 25k by selling the IF card lol Smile

    Posted in: General Discussion
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    posted a message on How to maximize your pack luck?

    Hope it is alright to post this here.

    I think this confirms it will be tonight...

     

    https://www.fifauteam.com/fifa-18-fut-champions-monthly-rewards/

     

    This has always been a very solid/reliable reference site for me over the course of my FUT lifetime, even before I started using forums Smile

     

    If I get that Mané card, I may just cry, as I have POTM Mané Neutral Neutral Neutral Neutral Neutral

    I dread the thought lol.

    Posted in: General Discussion
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    posted a message on After Black Friday Situation
    Quote from TioLeo1 >>

    Sooo Lady Luck loves me again.

    Packed IF Hazard in my last try with the TOTW SBC (tradable)

     

    Sold it fresh and now I have 1.3M coins and no idea which player get to improve my team.

     

    Probably Matthaeus CB to play as CM ( switching in game with Bakayoko), or save the coins till I can afford baby Vieira.

     

    Other options are Rijkaard CB to replace Bailey ( for some reason I concede a lot of penalties with him) ,

    I will wait till the monthly rewards and see what I can do.

     

     Wow, nice going, especially the tradeable version!
    I would have been happy with untradeable Mustafi to use in my team lol Smile
    I did untradeable SBC twice and tradeable once and didn't pack anything better than the Brazilian Goalkeeper, Neto?
    Bad pack luck as ever.
    My best pack luck this year from tons of rewards every week and doing all SBCs has been Courtois, Buffon and NIF Alex Sandro, plus Martial once (Martial was only this week, so worth 30k odd). 82 Spurs Dembele once packed when worth 20k.
    I packed Matuidi recently too, worth under 30k though (from a 100k SBC Reward pack Confused so was hoping for more, but that seems like a higher than average return to be fair).
    Cannot complain at two GKs in one week from FUT Champs rewards and Sandro I guess, but considering I have opened millions of coins worth of packs, it doesn't feel like a lot.
    Posted in: General Discussion
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